Huge Discounts on your Favorite RPGs @ DriveThruRPG.com

Publisher: Third Kingdom Games
This special bundle product contains the following titles.

A Guide to Thieves’ Guilds
Regular price: 0
Bundle price: 0
Format: Watermarked PDF
This book provides an abstract system for running thieves’ guilds in any OSR-style game. While written for Old School Essentials, the system contained is easily adapted to other rulesets. It provides guidelines for establishing and recruiting for a guild, generating revenue, and resolving conflicts with rival Guilds, with a focus on higher-level play for thief and assassin characters….

Basilisk Hills Ultimate Hexcrawl
Regular price: 0
Bundle price: 0
Format: PDF
This book combines the Compiled Basilisk Hills cluster with the Supplemental book, creating a hexcrawl region of 107 total 6-mile hexes. Populated Hexes Monthly Issue 0 is a free gazetteer that provides information on the setting, although this hexcrawl can be easily plugged into any existing fantasy world.
Supplemental Hexcrawl
Consisting of 98 6-mile hexes that surround the main Basilisk Hills cluster, this supplemental book provides enough dungeons, lairs, and interesting features to keep your players exploring for months of game time. Written for Old School Essentials, but useable in any old-school system, the book also contains background on the world of Absalom as well as tips on how to run the hexcrawl.
Compiled Cluster
14.22 Lair of the Troglodytes
13.22 The Plateau of Sighs
14…

Basilisk Hills Ultimate Map Pack
Regular price: 0
Bundle price: 0
Format: PDF
Contains all of the maps used in the Basilisk Hills Ultimate book, including dungeon maps. Hex maps are in both pdf and hxm formats….

Filling in the Blanks
Regular price: 0
Bundle price: 0
Format: Watermarked PDF
Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome’s Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort.
It provides tables for randomly generating the number and type of lairs and features that can be found while exploring the wilderness and guidance on how to craft the results into coherent setting details.
An in-depth review of Filling in the Blanks can be found on the Bones of Contention blog. …

Into the Wild
Regular price: 0
Bundle price: 0
Format: PDF
Into the Wild is written for Old School Essentials but can be easily adapted for use with any OSR-style game. It combines and expands on six books by Third Kingdom Games: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, OSR Expanded Classes, and Wealth by NPC level.
Designed to be used alone or as a companion book to Filling in the Blanks and a Guide to Thieves’ Guilds, Into the Wild provides guidance for high level play. From exploring the wilderness to founding a domain, creating new classes for OSR games, and more. All of the artwork was commisioned for the book. The rules from the aforementioned six books have been revised and integrated into a coherent whole, with plenty of examples of how it works in play. Additionally, Into the Wild contains:
*R…

Lake of Abominations Ultimate Hexcrawl
Regular price: 0
Bundle price: 0
Format: PDF
This massive book contains the contents of the Lake of Abominations Compiled and Supplemental Hexcrawls, with eight detailed, fully fleshed out hexes and 82 additional hexes painted in broad strokes. It includes:
Compiled
*Hex 17.23 The Lake of Abominations. A ruined mage’s tower on an island. Includes rules for a simple skill system, expanded poison options, and an overview of magic item creation.
*Hex 16.24 Forests of Plenty. A small village of sprites, plus a bonus hex containing the lair of medusas trying to summon a trapped god. Includes rules for adding spellcasting levels to monsters.
*Hex 17.22 The Village of the Owlfolk. Includes two playable race as class owlfolk, plus rules on introducing drugs into your game.
*Hex 18.24 The Deadwoods. The northern tip of the Darkwoods, fe…

Lake of Abominations Ultimate Map Pack
Regular price: 0
Bundle price: 0
Format: PDF
This zipped folder contains all of the maps used in the Basilisk Hills Ultimate Hexcrawl Book in digital form. When Worldographer was used for maps they are available in both png and worldographer formats. …

PHM #10 — The Dreaming City of Kahudbar
Regular price: 0
Bundle price: 0
Format: PDF
The 10th issue of Populated Hexes Monthly remains at the base of the Plateau of Leng and visits the Dreaming City of Kahudbar, the only place where the mysterious Denizens of Leng meet to trade with humanity. Includes stats for the Leng-folk as well as the valuable moon-rubies the Denizens use to trade….

PHM #11 — The Lake of the Dead
Regular price: 0
Bundle price: 0
Format: PDF
The 11th issue of Populated Hexes Monthly remains in the shadow of the Plateau of Leng, exploring a hex containing a cursed lake filled with snowmelt from the looming plateau as well as small dungeon inhabited by phase spiders. It also includes rules for adding Wounds — serious and debilitating injuries — to your OSR game….

PHM #12 — The Gardens of the Rising Sun
Regular price: 0
Bundle price: 0
Format: PDF
PHM Issue 12 revisits the Frozen Wastes and looks at the deceptively peaceful and verdant Gardens of the Rising Sun. An emerald jewel of riotous life inthe middle of a desolate landscape, the hex is kept warm by a permanent portal to the Court of Summer. Many a weary traveler has mistaken the greenery for safety, but it is just as deadly as the surrounding snowfields as the court uses the area as a hunting preserve.
Includes two alternate elf race as class versions: the standard elf and the spellsinger.
Populated Hexes Monthly is now available as a mailed subscription through the author’s website, with a staplebound, full color issue sent out each month….

PHM #8 — The Haunted Hills
Regular price: 0
Bundle price: 0
Format: PDF
Issue #8 of Populated Hexes Monthly moves to the southern end of the Plateau of Leng and introduces a new class for Old School Essentials: the binder, a character that draws their power from the vestiges of dead or forgotten gods….

PHM #9 — Fool’s Ascent
Regular price: 0
Bundle price: 0
Format: PDF
PHM #9 explores one of the only known ways to ascend the Plateau of Leng, which unfortunately for the adventurers leads right by the lair of a dreaded Leng spider, in addtion to including detailed rules for exploring in the Dreamlands, as well as a map of said realm….

PHM Hex 48.67 — The Shrine of Daothog
Regular price: 0
Bundle price: 0
Format: PDF
The first in the new series called Populated Hexes Monthly, the Shrine of Daothog features a dragonne lair in a sea-side hex of rocky dunes and a cave containing a node of Chaos and the godling it spawned. Includes rules for generating nodes of chaos and adding schools of magic to your B/X-based OSR game.
Populated Hexes Monthly is a monthly release containing 10 pages of unique content, with a goal of being shorter and more easily dropped into an existing campaign than the regular Populated Hexes series.
An offset print, staplebound version is available through the publisher’s website….

PHM Hex 49.61 — Village of the Grippli
Regular price: 0
Bundle price: 0
Format: PDF
Focusing on a temperate rainforest and the grippli village within, Issue #4 of the Populated Hexes Monthly contains a carnivorous plant, a grippli village, two grippli race-as-class playable options, and some new nature-oriented spells….

PHM Hex 55.68 — Entrance to the Valley of Kings (pt 2)
Regular price: 0
Bundle price: 0
Format: PDF
The follow-up hex to Part 1 of the Populated Hex Monthly Release, this book contains a dungeon located under the ruins of the ancient burial complex. Once used by the Crocodile Kings to prepare their dead for interment, the complex is now controlled by a necromancer and his small army of undead minions as he seeks to lean the secrets of the complex. Also contains four new necromantic spells to add to your OSE or similar game….

PHM Hex 55.68 — Entrance to the Valley of Kings (pt. 1)
Regular price: 0
Bundle price: 0
Format: PDF
Hex 55.68 is the second in the Populated Hexes Monthly series, and takes a look at a sea-side desert hex containing a complex once used by the Crocodile Kings to mummify and inter their dead royals, as well an entrance into the box canyon containing many tombs holding the dead. Part 1 provides a broad overview of the hex as well as rules for creating undead; either in game by PCs or for Referees to create their own new undead….

PHM Issue #5 — Hex 35.06 The Cave of the Yeti
Regular price: 0
Bundle price: 0
Format: PDF
Issue #5 of Populated Hexes Monthly moves to the frozen north of Absalom, a thousand miles north of the Plains of Zelaia, and features an ice cave inhabited by cruel yetis. The issue also includes rules for exploring in the icy wastes, new equipment to help explorers survive, a new monster (the winter wight), the valuable alchemical substance known as spectral frost, and several new cold-themed spells….

PHM Issue #6 — Gateway to the Frozen Wastes
Regular price: 0
Bundle price: 0
Format: PDF
Issue #6 of Populated Hexes Monthly covers the town of Ogrim, a lonely outpost at the edge of the Deep Ocean, and last outpost before the Frozen Wastes. Includes a map of Ogrim, notable NPCs, adventure hooks, and rules for adding templates to character classes in your OSR game….

PHM Issue #7 — Artifacts of the Giant-folk
Regular price: 0
Bundle price: 0
Format: PDF
Issue #7 of Populated Hexes Monthly examines a glacial valley strewn with the leavings of the ancient giant-folk culture. Includes rules for incorporating giant-folk rune magic into your OSE or similar game….

PHM Issue 0 — An Introduction to Absalom
Regular price: 0
Bundle price: 0
Format: PDF
This introductory issue of Populated Hexes Monthly provides a background to the world of Absalom: basic setting information and maps that place the Third Kingdom Games products into a geographic context….

Total value:0Special bundle price:0Savings of:0 (40%)Price: $117.66Read More