Publisher: Tim P. GMing
The Fall of Mith: Mithos Manor:
The renewed, reworked, and now free Fall of Mith: Mithos Manor is the first part of the Fall of Mith campaign. The new, rereshed, and fully finished campaign is going up on Kickstarter on 9/1/22. Until then! Enjoy this first bit that you can run as a self contained module if you want!
If you like it (or, you know, before you read it if you want…) You’ll find a link to the Kickstarter in the opening, and conclusions of the book, and in the purchase note.
Mithor Manor itself is a three to four session adventure taking place in the Mithos Manor (obviously.) It’s designed for four level five adventurers to partake in. It has three story hooks so it can be dropped in anywhere. The manor itself consists of four floors, with fully populated maps for each floor, starting at 230×115 in-game feet (46×23 squares,) and ending at 195×95 feet (39×19 squares.) Packed full of all kinds of goodies, look below for the breakdown.
The opening of the adventure is a large social party for the players to get to know and interact with the major NPCs. After that, the manor is attacked in the night, and the players must respond appropriately. The outcome of the adventure relies heavily on the intervention of the party. It can end in utter defeat and the overrunning of the manor, a valiant but costly victory, or an outstanding victory with the players and NPCs able to best the invading monsters.
Four fully furnished color maps, one for each floor. Also two small variant versions of the maps for the time of the party and the invasion. With an appendix for all versions of the map without the DM numbers on it.
Three custom major NPCs with custom stats and pictures.
Twenty two custom monsters/NPCs each with stats and pictures.
Five custom magic items, two combat focused, one wonderous, and two potions. The two combat items also have pictures.
Three custom feats designed around the Mithian combat styles.
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