Monsters & Mysteries [BUNDLE]

Monsters & Mysteries [BUNDLE]

Publisher: Dungeon Masters Guild
This special bundle product contains the following titles.

Night at the Lucaryen
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An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some of our exhibits have a habit of coming alive and attacking the unwary. Not to mention other guests who may have something damming to hide, and a loose set of morals. Don’t worry – I’m sure you’ll be fine!
In this pulp thriller mystery one-shot, your players will be thrust into the role of Occult Detectives, investigating the murder of the museum’s namesake and searching the premises …

The Webs of Shadowpine
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Something sinister is happening in the idyllic forest town of Shadowpine. While some of its residents have simply vanished without a trace, others have begun to act strange and secretive. A wealthy socialite seeks help from adventuers to find her missing partner.
But the truth is obscured in a tangled web – in this case, literally. Over the course of this level 1-4 adventure, your players will investigate a town with no shortage of suspicious characters, fend off attacks from intelligent giant spiders, attend a doomed masquerade ball, and do battle with an eight-legged monstrousity deep in the Shadowpine gold mine.
Includes: – A 3-chapter adventure, with full location breakdowns for Shadowpine – Player mechanics for festival games, bartending, and more – Dozens of detailed NPCS – Unique…

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Church of the Cold-Hearted Goddess: Putting an End to the Evil of the Cult of Auril Part 1 Bremen

Church of the Cold-Hearted Goddess: Putting an End to the Evil of the Cult of Auril Part 1 Bremen

Publisher: Dungeon Masters Guild

The icy north is no friendly place, especially in times when the gods themselves move against the people of Faerun.  This adventure adds content to, and changes some of the content, for the adventure Icewind Dale: Rime of the Frostmaiden.  This adventure is designed for higher level characters.  If you are running Rime of the Frostmaiden as a sequel to another adventure, or you just prefer higher-level games, then this adventure is for you!  This adventure centers around the town of Bremen in the Ten-Towns area of Icewind Dale.  The people of Bremen have been receiving strange visits on the nights of the new moons, ever since Auril began darkening the Sun and bringing unending winter to Icewind Dale.  Can your players bring an end to the Cult of Auril and stop her icy campaign against the north? Or will they join the congregation and help the Church of the Cold-Hearted Goddess spread icy doom across Faerun? 

Let the adventure begin!

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Crowns & Castles Naval Forces

Crowns & Castles Naval Forces

Publisher: Dungeon Masters Guild

Add naval power to your Crowns & Castles games. This optional rules supplement includes:

11 ships to fill the ranks of your fleets
Airships
Fleet interception and supply
Naval combat that’s fully compatible with the C&C battle system – bring your dragon turtle to fight a cannon-bearing barque
Naval trade routes that generate more gold but entice pirates
Capture prizes, repair damage, and bombard the enemy on the shores
11 new spells to support your fleets
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