The Lord of Hosts Battlesystem

The Lord of Hosts Battlesystem

Publisher: Dungeon Masters Guild

War is a force that gives us meaning. The clashing of armies has the power to rewrite national boundaries and change the course of history. While the standard combat rules of Dungeons & Dragons can handle fights of up to a few dozen, they struggle to adequately handle true mass combat.

The Lord of Hosts Battlesystem builds on the standard combat rules to model larger scale battles, from dozens to hundreds to thousands, while still enabling individual adventurers to lead an army’s charge against an enemy regiment, rally dispirited soldiers to rejoin the fray, or defeat powerful enemy creatures.

In most cases, when two armies oppose one another, the DM serves as the general for one side, and the players serve as generals for the opposing force. These leaders direct the soldiers that make up their armies, and everyone at the table might also represent individual champions (such as the PCs and important NPCs) who are capable of turning the tide of battle all by themselves.

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The Lost Grimoire

The Lost Grimoire

Publisher: White Wolf

Koldunic sorcery is the most ancient form of Kindred blood magic, and as such, both Tzimisce and Lhiannan have had thousands of years to exert their dominance over the spirits of the earth, wind and sea to create numerous paths of power.

Inside you will find:

New kraina crafted in diverse regions from the Arctic Cirle, to Asia Minor, drawing on the land, people and the myths of both to create unique and powerful effects.
New Merits and Flaws for aspiring koldun.
A disucssion of the “demonic” spirits of the earth that the original Tzimisce and Lhiannan bargained with for the power of the kraina and examples thereof.
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Occult Objects

Occult Objects

Publisher: White Wolf

Behold Wonders and Relics

A book of magical items for the World of Darkness. 

Inside this product are fifty new charms, relics, artifacts, and assorted enchanted objects for use in your Vampire the Masquerade Chronicle. Each item is given a description, including a snippit of its history as well as rules for its use. Advice is given on using these occult items in your Chronicle as well discussing the many ways an object could become magical in the World of Darkness.

In addition to the twenty brand new relics, this product contains artifacts from 1st and 2nd Edition Vampire, which have been updated to 5th Edition. Also included are items inspired by the card game and the Bloodlines video game.  

Weild Talbot’s Chainsaw, disguise yourself with False Flesh, replace a lost extremity with the Hand of Conrad, dispatch a rival with a Burrowing Stake, or hide an act of diablerie with the Ring of Feigned Innocence.

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Bag-napped!!!: a Ravenloft Adventure

Bag-napped!!!: a Ravenloft Adventure

Publisher: Dungeon Masters Guild

Sometimes life gets in the way, and a player can’t make it to the table, but you still want to run something for the players who can. What better way to do that than by having the missing PC be kidnapped into the mists of Ravenloft.

Bag-napped!!!: a Ravenloft Adventure is designed for three to four 10th to 15th level characters. The adventure can be adopted for 4th to 5th level characters, but the final encounter will change dramatically.

Can your players survive the Bag Hag’s realm and rescue their bag-napped friend before it’s too late?!

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Honor Among thieves – Level 7 Adventure

Honor Among thieves – Level 7 Adventure

Publisher: Dungeon Masters Guild

Honor Among Thieves

5e adventure by Elven Tower

In Honor Among Thieves, life is harder in some places of the world. But the people’s ability to adapt is often greater than the dangers or difficulties they find. Hence, the people of Spearhome City do not complain. They have learned to love the Red Desert, their home.

But what they cannot learn to love or adapt to, is Ozzantalth. The dragon who decided to move to the arid vicinities 10 years ago. The dragon’s greed increases each year and the monthly tributes have become unsustainable. The city’s economy cannot keep paying the ridiculous, augmenting payments. Lord Anfiquelis, the ruler of Spearhome City, offers a hefty reward and some valuable information regarding the location of three weapons called the Gemstone Blades. He claims the power of these swords may be enough to end the dragon’s decade of terror.

In this Level-7 adventure, a group of valiant warriors travels to an ancient dungeon to acquire three powerful blades of incredible power. Legend has it that the combined power of the blades is strong enough to pierce even the greatest protecting charms. When the characters do confront the gold dragon, they shall find out whether the legend is true or not. In the end, the combined wealth from the dragon’s hoard shall reveal whether there is honor among thieves or not…

Explore fantasy worlds and immersive adventures!



Product Includes

Adventure PDF and EPUB

Printer-Friendly B/W PDF

Separate Hi-Res and Roll20 Maps



Here are some close shots of the adventure PDF spreads:


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